Field Notes · An evolving learning library from Angier K9
ANGIERK9FIELD NOTES
Explore Angier K9

Play, reward and food · Food facilitates calm, it cannot create it

Why doesn't this trainer use treats?

Treats work only while nothing in the room matters more to the dog, and a dog paid in food learns to watch your hand instead of you, so this program pays mostly in freedom, play and a relationship, and uses food sparingly if at all.

The answer

Not because food doesn't work. Nobody on film says that, and one trainer says the opposite ('a pepperoni and I could teach a dog to down'). The objection comes on three grounds, and owners tend to hear them as one.

The first is reliability. At Dutchess's go-home the trainer says the business 'used to use treats a lot more'. Treats are 'the most reliable if you have the treat or if the dog doesn't want something more than the treat', and 'insanely unreliable if the dog even slightly cares about something more'. So they fail exactly where obedience matters. Zeus's trainer says the same from the other side: reward on its own 'falls flat … it fails when there's higher distractions'. Underneath is a model of disobedience as a price comparison the dog runs: 'do I want to do this or is there something I want to do more?' (Connor, Deuce). The criterion three different lessons borrow from a course is that 'the reward for them listening to you is greater than their reward for not listening' (Luna, Dutchess, Deuce).

The second is relational, and it is the one the trainers get animated about. A treat-trained dog stops looking at the person and starts looking for the food. Kodak's trainer: 'they're not even looking at me yeah they're just looking for the food yeah i don't like that'. Kelton to Bandit's owner: like a friend who only ever asks to borrow cash, 'It starts becoming not a friendship … It's like a bank.' Kelton to Lola's family: 'it makes it transactional, it's like a bank', a dog sitting and staring at you instead of off sniffing the bushes and being a dog. Doja's trainer tried two weeks without food and liked 'the dog's vibe better when I'm not, like, pez dispensering the treats'. At Cabela's, treats 'bring out the wrong energy' in a store (Poseidon). Kelton gives Beo's owner the same picture in September 2026: the dog is looking for food, and he doesn't like feeling 'like a pez dispenser to the dog'.

The third is the handover. Roxy's trainer runs a treat trial on camera, says 'that's enough treats', and explains the fear: she goes home, knows the command, and waits, 'where's my food? I need to see my food first'. Stormie's home lesson gives the same failure in the dog's voice: 'you told me to sit but i don't see a treat'. At Beo's first owner lesson the owner describes it from his own earlier training, and Kelton names the owner's side of the problem: treats have to be faded onto a variable reinforcement schedule, which he finds harder for people to do than other reward types (speaker turns in that passage are inferred from content).

What replaces food: release to freedom, sniffing, play, affection and a toy whose excitement is built up to outrank the distraction and paid out unpredictably ('not like every other time'). Stormie's trainer says why some reward matters: 'you really can't train without some kind of reward … we're balanced.'

Angus 'does really good with treats', so food became more of his training. Cosmo got a lure 'for certain dogs'. Neo's later handler calls food luring 'my preferred way'. Akira's heel was paid in 'mindless food reps'. Kelton set the house position on 23 Sep 2026: play first, food case by case. Playing with food is different from just giving food as a reward every time, treat chasing can be excellent if done correctly, and food lures have a place and can be used when necessary. One handler gives a treat 'once every five' commands and says 'that's just me'. The existing page's older claim, that food can't override anxiety or create calm, has thinner support in these files - its clearest backing is Peque's refresher, where the trainer says shovelling treats into a reactive dog's mouth 'accomplishes nothing', because the dog's problem is the action, not an emotion food can fix. The same pass adds two plain cases of the handover and reliability failures: Maverick, trained entirely on treats, withholds a sit he knows ('you're not doing it because I don't have a treat'), and Egg, lured with treats, does not care and growls for the treat. Murphy's trainer says a held down can 'induce calm behavior' though it isn't calm in itself, and the no-treats-in-stores reasoning is about energy.

Angier K9 is a family-owned, play-based Board & Train serving Angier, Raleigh and the Triangle, with three full owner lessons.

What to do

Pay your dog in what he actually wants in the moment: freedom ('okay', go sniff), play, your attention. Keep food, if you use it, out of sight until after the command, and use it rarely and unpredictably. Build a toy up until it outranks distractions. The test is whether the reward for listening beats the reward for not listening (Luna, watch 15:52).

What the trainers say

so we used to use treats a lot more we don't use them anymore because they're the most reliable if you have the treat or if the dog doesn't want something more than the treat right but they're like it becomes insanely unreliable if the dog even slightly cares about something more than the treat

the trainer, Dutchess's go-home lesson · Dutchess · Watch at 1:43 ↗

we had a treat right that well right which then she's working for the treat not obedience

the trainer · Dutchess · Watch at 1:38 ↗

a lot and it was this is the reward for not listening greater than the reward for listening

Dutchess · Watch at 25:44 ↗

was taking a while back and and he said uh make sure that all of your commands the reward for them listening to you is greater than their reward for not listening

Connor - Luna's trainer, first in-program lesson · Luna · Watch at 15:52 ↗

psychology of a dog's brain. Their brain usually works with like as far as commands go okay command, do I want to do this or is there something I want to do more?

Connor, Deuce's lesson · Deuce · Watch at 15:46 ↗

in that scenario and very often positive reinforcement on its own just rewarding them for doing the right thing falls flat right it doesn't work it fails when there's higher distractions

Kelton, Zeus's session · Zeus · Watch at 7:48 ↗

gross and i don't like that look that i see on a dog's face when you turn up treats and they come up to you and you're like hey like kodak and they're like yeah and they're just like they're not even looking at me yeah they're just looking for the food

Kelton, the shared Rocko/Kodak owner lesson · Kodak · Watch at 1:26:06 ↗

but like play that's goaded right because then you're doing it with them right it's organic and like it's a relationship-based thing you guys are having fun

Kelton · Kodak · Watch at 1:26:20 ↗

It starts becoming not a friendship and more symbiosis. It's like a bank.

Kelton, Bandit's first in-program lesson · Bandit · Watch at 13:22 ↗

Turns out that what it does, it makes it transactional, it's like a bank, like I'm like a bank and

Kelton, first in-program lesson for Archie and Lola · Lola · Watch at 48:49 ↗

at me, ew, because that's not your picture in your head when you're out at the beach,

Kelton · Lola · Watch at 49:05 ↗

And I found that I actually like the dog's vibe better when I'm not, like, pez dispensering the treats.

Kelton, Doja's session · Doja · Watch at 18:59 ↗

reinforcement in these kinds of contexts I found that treats kind of bring out the wrong energy in the dog a lot of times

Kelton, Poseidon at Cabela's · Poseidon · Watch at 10:28 ↗

Eh. Roxy. I didn't need to use the e-cog. Down. Good girl. Oh, good girl. I think that's enough treats. Treats can be a good thing, but treats can also be a bad thing.

the trainer, Roxy's session · Roxy · Watch at 12:14 ↗

Like, if there's one time I give her a treat, and let's say she goes back to her owners and then she just doesn't do it and she just looks at you, but she knows it, she's like, well, where's my food? I need to see my food first.

the trainer · Roxy · Watch at 12:47 ↗

we don't use treats because treats can be one of those things where the dog is like oh you told me to sit but i don't see a treat

Connor, Stormie's home lesson · Stormie · Watch at 42:37 ↗

because you really can't train without some kind of reward right so we do use like negative reinforcement which is a lot of pressure but the dogs really aren't going to enjoy themselves if it's all pressure and nothing positive

Connor · Stormie · Watch at 42:10 ↗

up and he was like oh you know so whatever it is think about it your dog in terms of cooperation

Kelton - the trainer, Josephine's go-home lesson · Josephine · Watch at 34:20 ↗

confrontational and transactional okay right so an example of confrontational

the trainer, Oscar's lesson · Oscar · Watch at 28:54 ↗

So we try to get the dog to be as excited about the toy as possible because the higher level

Connor - the trainer, Deuce's session · Deuce · Watch at 15:07 ↗

tug every now and then just make sure like it's not predictable it's not like every other time

Connor, Deuce's second in-program lesson · Deuce · Watch at 27:08 ↗

i don't remember but he reacted to my words instead of the treat he's off so but i only do this like once every five times

a different handler, Rocko's session · Rocko · Watch at 8:50 ↗

Angus does really good with treats. So I'm using treats for more and more of Angus's training

the trainer, Angus's session · Angus · Watch at 4:25 ↗

so one variable is that i found it's harder for owners to train with treats why because of the problem you just pointed out which is if you train with treats you have to fade the treats out um and then you have to go on what's called a variable reinforcement schedule um and it's a lot more um i found difficult for people to do um than other reward types

Kelton, Beo's first in-program owner lesson · Beo · Watch at 13:08 ↗

another reason that i don't like it very much is i feel it creates a strange relationship and interaction style with the dog for me

Kelton, Beo's first in-program owner lesson · Beo · Watch at 13:35 ↗

am i a bank right and so i don't like thinking like oh like i'm like a pez dispenser to the dog right

Kelton, Beo's first in-program owner lesson · Beo · Watch at 14:45 ↗

I've tried luring him with treats and all these other things. Um, but he, he doesn't, he doesn't care.

the trainer (not named on this audio) · Egg · Watch at 19:02 ↗

I know you know it, and you're not doing it because I don't have a treat.

the trainer (not named on this audio) · Maverick · Watch at 12:00 ↗

both of those things don't make any sense the shoveling treats in the the watch watch watch watch watch accomplishes nothing

the trainer, during Peque's refresher program (not named on this audio) · Peque (PK) · Watch at 20:37 ↗

How it looks, dog by dog

Dutchess

The fullest statement of the reliability argument, given to a family whose intake form named food as one of her two motivators. The trainer volunteers that the business used to use treats a lot more. He explains why they stopped: treats are reliable only while nothing outranks them, and a dog out of treats says 'that's funny … i don't see a treat in your hand'. At a lesson he adds the borrowed criterion: is the reward for not listening greater than the reward for listening?

On film

so we used to use treats a lot more we don't use them anymore

Watch at 1:43 ↗

and dutch is like that's funny because like i don't see a treat in your hand so that means like

Watch at 2:07 ↗

a lot and it was this is the reward for not listening greater than the reward

Watch at 25:44 ↗

Kodak

The relational argument, in the shared owner lesson. The trainer likens treat training to a friend who only ever asks for ten bucks, and dislikes 'that look' of a dog looking past the person for the food. Play is 'organic' and 'relationship-based' by contrast. The owners' own report fits it: Kodak, trained on treats, walks past his dinner to the fridge where the bacon is.

On film

so we don't like to do it it's kind of like um like like if you had a friend that like like say

Watch at 1:25:42 ↗

they're not even looking at me yeah they're just looking for the food yeah i don't like that um

Watch at 1:26:14 ↗

Rocko

The dissent, and the safe way to do it (Rocko's session, filed with Kodak's household). A different handler says visible food becomes the cue ('when i see treats i sit'), so he hides it until the dog answers the word. He gives a treat about one command in five, and says twice it is his own practice: 'that's just me … a lot of trainers i know they don't do that'.

On film

Let's say the trainer has a treat in front of them before he even says, like, sit.

Watch at 8:20 ↗

this like once every five times i'll train a dog like five commands in i'll give him a treat so

Watch at 8:58 ↗

Stormie

The policy with its reason, at the home lesson. Connor says they don't use treats because a treat-trained dog checks for one before complying. In the same breath he says you can't train without some reward, and the program is 'balanced', not all pressure.

On film

we don't use treats because treats can be one of those things where the dog is like oh you told me to sit but i don't see a treat

Watch at 42:37 ↗

because you really can't train without some kind of reward right

Watch at 42:10 ↗

Roxy

The experiment run on camera. At one session the trainer tries treats for a few minutes, finds they work, and stops: 'that's enough treats'. His worry is the handover, a dog who knows the command and waits at home to see the food first. Asked about a clicker in a lesson, he says they use verbal markers and don't carry food 'because it's inconvenient'.

On film

Like, if there's one time I give her a treat, and let's say she goes back to her owners

Watch at 12:47 ↗

which is important yeah is this like that clicker you have no that's just a straight mechanical clicker I never use them because we just use verbal markers

Watch at 7:30 ↗

Lola

The relational argument to a family, with the replacement. Kelton recalls telling clients to carry a treat pouch everywhere, and says it made the relationship 'like a bank'. The dog sits staring at you instead of going to the bushes and being a dog, which is not the picture any owner has of a day at the beach.

On film

gotta get a treat box you gotta fill it up with tasty treats and you gotta carry

Watch at 48:42 ↗

go snuck the bushes, you're not being a dog, that's creepy, why are you just sitting there looking at me,

Watch at 48:55 ↗

it's also if i beat you every time like every time without even it's like no contest right

Watch at 54:10 ↗

Bandit

The borrowing-cash analogy, from Kelton to an owner whose dog sat only for food. He has barely used treats in two months of videos, because food 'creates like a weird relationship': every time the dog sees you, he wants money. The replacement rewards are praise, play and above all freedom.

On film

One, I found it creates like a weird relationship

Watch at 12:56 ↗

i see you the only thing that you like want is like for me to give you money right and i feel

Watch at 13:34 ↗

Deuce

The economics, taught as theory. Connor describes disobedience as the dog's calculation, with a worked example: fifty cents against five million dollars to be punched. The criterion is borrowed from a colleague's course. So the toy's excitement is built up until it outranks the distraction, and the tug comes out at random, 'not like every other time'.

On film

thing more than the punishment? So like I'm just kind of going to break it,

Watch at 16:10 ↗

i'd like to get him a little more like jumpy with the with the tug of course the tug comes out at random times

Watch at 2:14 ↗

Zeus

A claim about a condition, not a dismissal. Commands have to be practised when the dog is amped and distracted, because reward alone 'falls flat' there: he has never been reinforced either way in that state. At a later lesson the trainer concedes food could teach the down.

On film

not just in a calm room where you're just sitting there doing nothing, they need to

Watch at 7:30 ↗

in that scenario and very often positive reinforcement on its own just rewarding them

Watch at 7:48 ↗

Luna

The borrowed criterion again, almost word for word, in a different trainer's lesson: make sure the reward for listening is greater than the reward for not listening.

On film

was taking a while back and and he said uh make sure that all of your commands

Watch at 15:52 ↗

Doja

A trainer's own two-week experiment. He has no food pouch on him. It is not that he dislikes rewarding dogs, he says, but that over the past two weeks he found he liked the dogs' 'vibe' better without dispensing treats, using negative reinforcement with a release on top.

On film

like i don't have a food pouch on me right now actually um and it's not because i don't like

Watch at 18:36 ↗

And I found that I actually like the dog's vibe better when I'm not, like,

Watch at 18:59 ↗

Poseidon

No treats in stores. On a Cabela's trip the trainer says they use negative reinforcement in public because treats 'bring out the wrong energy' and he doesn't want 'a treat hound' who does what he wants when the treats run out. Food, if any, goes on a variable schedule.

On film

that want to bring to like a store setting so I'm not trying to get him all

Watch at 10:36 ↗

Josephine

Cooperation, not transaction. At the go-home the trainer tells the owner to think of her dog in terms of cooperation, releasing her to things she likes (a pole to mark, squirrels to watch), rather than depositing a cookie for each behaviour.

On film

operation. Right. So instead of thinking of it like a transactionally where it's like, okay,

Watch at 34:26 ↗

Oscar

The walk framed as fun with a buddy, not a compliance audit where every act is paid or punished: 'that's very transactional … instead I like to think of it in terms of like alright I'm gonna go have fun with my buddy'.

On film

wrong thing he gets this that's very transactional yes instead I like to

Watch at 29:07 ↗

Murphy

The original claim, stated narrowly. A down is stationary, not calm. Held long enough it 'will create, it'll induce calm behavior', but it isn't calm to begin with. It is the nearest the current files come to the existing page's point that food and commands don't create calm on their own.

On film

enough, it will create, it'll induce calm behavior, but it in itself isn't calm behavior to begin

Watch at 44:48 ↗

Finn

The reliability claim happening. In a hardware store a stranger offers Finn a treat, and he isn't interested: 'if you don't want it, you don't want it'.

On film

Uh, he doesn't care much about the treat. Really? Finn, say hi.

Watch at 5:24 ↗

Angus

The exception, stated honestly. Angus learns badly under pressure and well with food, so food becomes more and more of his training. The trainer names the cost: he feels 'a little awkward' about it and dislikes how it changes what the dog watches.

On film

because he tends to do better with the treats

Watch at 4:31 ↗

have been working him some with food which since I don't use food all the

Watch at 26:31 ↗

Cosmo

A lure for a spazzy puppy. A trainer who almost never lures does it with Cosmo, says 'there's a way to do it that could be more efficient for certain dogs', and withdraws it within days.

On film

in several sets but just goes to show you that sometimes you know there's a way to do it that

Watch at 1:44 ↗

Neo

A handler's preference running the other way: 'Food luring these days has kind of become my preferred way to teach them.' Neo's arc sets it beside the house's usual avoidance of treats for the down.

On film

Food luring these days has kind of become

Watch at 4:39 ↗

Akira

A block of heel paid rep by rep: 'just doing some mindless food reps'. Akira's arc records it because it sits against the lead trainer's account of how little food she was trained with.

On film

Akira, heel, just doing some mindless food reps.

Watch at 29:19 ↗

Beo

A three-year-old hound-type dog whose owner had trained him with treats before the program. At the first owner lesson (Kelton, 24 Sep 2026) the owner describes the result - rep after rep paid in food, and once there was no treat, no response - and Kelton answers with two of this page's three grounds. The handover: treats must be faded onto a variable reinforcement schedule, which he finds harder for owners than other rewards. The relationship: a dog who comes because he is looking for food makes the trainer 'a pez dispenser', like a friend who only ever asks to borrow money. He says there is nothing wrong with treats and that he has trained with them, and the replacement he demonstrates minutes later is Beo's own currency - release to freedom - which 'doesn't require you to carry anything extra'. Speaker turns are not marked in this recording; who says what in 12:36-12:58 is inferred from content.

On film

on a lot of my previous trainings with him on my own when i do this it's a lot of like like over and over again over and over treat treat treat and then once there's no reward of treat there's none of that kind of it's like oh i'm not getting anything for this yeah and then he's just like oh i'm not gonna do it then if i'm not gonna get treated

Watch at 12:40 ↗

so one variable is that i found it's harder for owners to train with treats why because of the problem you just pointed out which is if you train with treats you have to fade the treats out um and then you have to go on what's called a variable reinforcement schedule um and it's a lot more um i found difficult for people to do um than other reward types

Watch at 13:08 ↗

Because like, why are they doing it? They're looking for food.

Watch at 14:13 ↗

am i a bank right and so i don't like thinking like oh like i'm like a pez dispenser to the dog right

Watch at 14:45 ↗

so that's an easy way to positively reinforce right and it doesn't require you to carry anything extra

Watch at 16:58 ↗

Egg

Egg is the reliability argument at its bluntest. His trainer has tried luring him with treats and other things, and Egg does not care; when the trainer lures with a treat, Egg growls at him for it. Growling to get what he wants, or to refuse, is the pattern the trainer is teaching him is not an option.

On film

I've tried luring him with treats and all these other things. Um, but he, he doesn't, he doesn't care.

Watch at 19:02 ↗

You can see when I went to lure him with the treat there, he growled at me cause he was like, give me the treat.

Watch at 19:06 ↗

Maverick

Maverick shows the handover failure in a young dog: trained entirely on treats before he came in, he knows his sit and withholds it when no treat is showing. The trainer says so to him directly, then gets the sit without food.

On film

I will say, this guy has been claimed entirely on treats.

Watch at 11:27 ↗

I know you know it, and you're not doing it because I don't have a treat.

Watch at 12:00 ↗

Peque (PK)

During Peque's refresher program the trainer takes on the calming use of food directly. Shovelling treats into a reactive dog's mouth while saying 'watch, watch' accomplishes nothing: it tries to be counter-conditioning, but the dog's problem is not an emotional issue - the dog can feel however she wants, but she must not do the lunging. The trainer is just as critical of the opposite extreme, punishing a dog for looking at other dogs.

On film

they'll just they'll just like shovel treats into their mouth to distract them

Watch at 20:27 ↗

both of those things don't make any sense the shoveling treats in the the watch watch watch watch watch accomplishes nothing

Watch at 20:37 ↗

they're trying to do positive counter-conditioning but the problem the dog has isn't an emotional issue with dogs

Watch at 20:41 ↗

Why it works

Stated, in three parts. Reliability: a food reward holds only while nothing in the environment outranks it (Dutchess watch 01:43), and reward-only training has never reinforced the dog either way in the high-distraction state where it is needed (Zeus watch 07:30). The dog runs a comparison, and the reward for listening has to beat the reward for not listening (Deuce watch 15:46; Luna watch 15:52; Dutchess watch 25:44). Cueing: visible food becomes the cue, so the dog answers the treat and not the word (Rocko watch 08:20; see hidden-help). Relationship: the dog attends to the dispenser, not the person, which the trainers experience as a transaction (Kodak watch 85:42; Bandit watch 12:56; Lola watch 48:49). The replacement rewards (freedom, sniffing, play, affection) are things the dog is already seeking in the environment. They are available wherever the dog is, and a toy's value can be built up and delivered unpredictably (Deuce watch 15:07; watch 27:08). Inferred, not stated: part of the case is practical. Families will not carry food, and a short program cannot fade it (Josephine's arc; Roxy watch 07:30).

Where the trainers differ

Does the page still answer its old question?

One view

The existing page: food facilitates a calm the dog already has and cannot override anxiety.

On film

enough, it will create, it'll induce calm behavior, but it in itself isn't calm behavior to begin

Murphy · Watch at 44:48 ↗

they're trying to do positive counter-conditioning but the problem the dog has isn't an emotional issue with dogs

Peque (PK) · Watch at 20:41 ↗

How to read it

Coverage pass (1 Oct): Peque's refresher adds direct support for side A.

Common owner mistakes

  • Showing the treat before the command, so the treat becomes the cue.
    On film

    Let's say the trainer has a treat in front of them before he even says, like, sit.

    Rocko · Watch at 8:20 ↗
  • Paying every rep in food, so the dog is working for the treat, not the command.
    On film

    we had a treat right that well right which then she's working for the treat not obedience

    Dutchess · Watch at 1:38 ↗
  • Relying on food outdoors, where something always outranks it.
    On film

    in that scenario and very often positive reinforcement on its own just rewarding them for doing the right thing falls flat

    Zeus · Watch at 7:48 ↗
  • Using the tug on a fixed schedule the dog can predict.
    On film

    tug every now and then just make sure like it's not predictable it's not like every other time

    Deuce · Watch at 27:08 ↗

Questions owners ask

Does this trainer think treats don't work?

No. They work while you have one and nothing matters more to the dog. That is exactly the problem: they become 'insanely unreliable if the dog even slightly cares about something more than the treat'. A trainer on film concedes food could teach a down; the objection is what it teaches and what it costs later. Kelton says as much to Beo's owner: there is nothing wrong with treats, but fading them onto a variable schedule is harder for owners than other rewards.

On film

so we used to use treats a lot more we don't use them anymore because they're the most reliable if you have the treat

Watch at 1:43 ↗

so one variable is that i found it's harder for owners to train with treats why because of the problem you just pointed out which is if you train with treats you have to fade the treats out um and then you have to go on what's called a variable reinforcement schedule um and it's a lot more um i found difficult for people to do um than other reward types

Watch at 13:08 ↗

Then what do you reward with?

Freedom, meaning the release to go sniff, greet or explore, plus play and affection. A toy is built up until it outranks the distractions and brought out unpredictably. Stormie's trainer: you can't train without some reward, and the program is balanced, not all pressure.

On film

because you really can't train without some kind of reward right

Watch at 42:10 ↗

So we try to get the dog to be as excited about the toy as possible because the higher level

Watch at 15:07 ↗

My dog only listens for food. What happened?

He has learned to check your hand before deciding. Dutchess's trainer, in the dog's voice: 'that's funny because like i don't see a treat in your hand'. The fix on film is to hide food until after the command, or drop it, and make the reward for listening bigger than the reward for not listening.

On film

and dutch is like that's funny because like i don't see a treat in your hand so that means like

Watch at 2:07 ↗

was taking a while back and and he said uh make sure that all of your commands

Watch at 15:52 ↗

Will you ever use food with my dog?

Possibly. On film, food is used for a dog who learns badly under pressure (Angus), as a lure for a very excitable puppy (Cosmo), for a position (Neo), and as an occasional top-up with the treat hidden until after the word (Rocko's handler). Kelton's house position (23 Sep 2026): play first, food case by case; treat chasing and lures have their place when necessary. The trainers say so when they do it.

On film

Angus does really good with treats. So I'm using treats for more and more of Angus's training

Watch at 4:25 ↗

in several sets but just goes to show you that sometimes you know there's a way to do it that

Watch at 1:44 ↗

Will treats calm my anxious dog?

The current files say little about this directly. Murphy's trainer says a held down is not calm in itself but can induce calm over time. The anti-treat arguments here are about reliability, relationship and handover, not anxiety. Peque's trainer is direct about the common version for reactive dogs - shovelling treats while saying 'watch' accomplishes nothing, because the dog's problem is the action, not an emotion.

On film

enough, it will create, it'll induce calm behavior, but it in itself isn't calm behavior to begin

Watch at 44:48 ↗

both of those things don't make any sense the shoveling treats in the the watch watch watch watch watch accomplishes nothing

Watch at 20:37 ↗

The lesson

The goal

Make the reward for listening outrank the reward for not listening without making the dog a food-checker.

Learn first

See it done

The drill

As taught to Deuce's and Dutchess's families. List what your dog wants most in a given place (sniffing, greeting, the ball, you). Ask for the command first. Pay with release to one of those things ('okay, go sniff') or a burst of play, at unpredictable times, not every rep and not every other rep. Build the toy up through games until it competes with distractions. If you use food, keep it out of sight until after he responds, and use it rarely.

Watch out for

  • Food in view before the command.
  • Every rep paid.
  • A predictable reward schedule.
  • Food as the only reward, used where something outranks it.
  • No reward at all: 'all pressure and nothing positive'.

Check yourself

Outside, with a squirrel in view, what reward do you have that beats the squirrel?

ONE TEAM. MORE WAYS TO UNDERSTAND THE WORK.

Explore Angier K9.

Published by the Angier K9 team. For your dog, start with a free consultation.

Find Angier K9 on YouTube, Instagram, TikTok, Facebook, Reddit, Thumbtack, X and Pinterest.